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Unity Technologies Japan
- Japan
- https://www.keijiro.tokyo
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written in C
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Audio playback and capture library written in C, in a single source file.
C library for cross-platform real-time audio input and output
ttscoff / nv
Forked from scrod/nvMultiMarkdown version of Notational Velocity with Markdown editing features and preview
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread