Stars
Provides an efficient allocation free async/await integration for Unity.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
Automatically set controller prompts in text and icons in your Unity game UI.
supyrb / signals
Forked from yankooliveira/signals❇ A typesafe, lightweight messaging system for Unity with UPM Support.
EasyCS is an easy-to-use and flexible framework for Unity, adopting a Data-Driven Entity & Actor-Component approach. It bridges Unity's classic OOP with powerful data-oriented patterns, without for…
Component-like structures for your ScriptableObjects!
A tool for the Unity DOTween plugin, allowing you to easily create complex effects without coding anything.