Stars
A simple and easy-to-use library to enjoy videogames programming
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
nanomsg-next-generation -- light-weight brokerless messaging
Single-file public domain libraries for C/C++
The official SuiteSparse library: a suite of sparse matrix algorithms authored or co-authored by Tim Davis, Texas A&M University.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
📑 A collection of code snippets and examples showing syntax and capabilities of VEX language inside SideFX Houdini
MOVING TO: https://github.com/cirosantilli/linux-kernel-module-cheat#userland-content SEE README. C, C++, POSIX and Linux system programming minimal examples. Asserts used wherever possible. Hello …
Simple rigid-body physics simulator powered by XPBD.
Live Coder is a realtime GLSL editor/viewer mainly for demosceners.
My personal library of Houdini digital assets and shelf tools.
A collection of C functions that are useful for writing simulations
Single-header C library for generating vertices for rendering text
A one-file hello world program for modern OpenGL using GLFW (version 3) and GLEW
An open source library for general Halo: Combat Evolved map parsing and decompiling.
A SideFX Houdini VEX raytracer with photon mapping global illumination and full recursive reflections and refractions
A C implementation (including tests) of the Jacobi eigenvalue algorithm, that is meant to be easily understandable.
CG paper implementations, created live on stream (work in progress)
A library with sparse matrix routines written in GLSL.