Stars
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PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.
A differentiable physics engine and multibody dynamics library for control and robot learning.
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
A JAX-based research framework for writing differentiable numerical simulators with arbitrary discretizations
Basic implementation of physics-informed neural network with pytorch.
JAX - A curated list of resources https://github.com/google/jax
A modern C++ BVH construction and traversal library
A really fast C++ library for Delaunay triangulation of 2D points
An incredibly fast JavaScript library for Delaunay triangulation of 2D points
Real-time GPU path tracing with an OpenUSD Hydra render delegate
HTML5 Application to manipulate a Coons Bicubic Surface in 3D using its corner points, U and W tangents and UW twists.
The Wren Programming Language. Wren is a small, fast, class-based concurrent scripting language.
C++ hash map and hash set which preserve the order of insertion
An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation researchers.
Massively parallel rigidbody physics simulation on accelerator hardware.
A Low-Dimensional Function Space for Efficient Spectral Upsampling
🔮 A GPU-based progressive path tracer written in Vulkan.