Stars
Fisheye or Normal Camera Intrinsic and Extrinsic Calibration. Surround Camera Bird Eye View Generator.
Automated, hardware-independent Hand-Eye Calibration for ROS2
Automated, hardware-independent Hand-Eye Calibration
A charuco based calibrator for camera setups (intrinsic and extrinsic coordinates).
A PyTorch library for implementing flow matching algorithms, featuring continuous and discrete flow matching implementations. It includes practical examples for both text and image modalities.
openvla / openvla
Forked from TRI-ML/prismatic-vlmsOpenVLA: An open-source vision-language-action model for robotic manipulation.
moojink / openvla-oft
Forked from openvla/openvlaFine-Tuning Vision-Language-Action Models: Optimizing Speed and Success
The awesome collection of OpenClaw skills. 5,400+ skills filtered and categorized from the official OpenClaw Skills Registry.🦞
A cross-platform desktop All-in-One assistant tool for Claude Code, Codex, OpenCode, openclaw & Gemini CLI.
ARIS ⚔️ (Auto-Research-In-Sleep) — Lightweight Markdown-only skills for autonomous ML research: cross-model review loops, idea discovery, and experiment automation. No framework, no lock-in — works…
A collection of vision-language-action model post-training methods.
Multi-camera calibration using one or more calibration patterns
Your own personal AI assistant. Any OS. Any Platform. The lobster way. 🦞
Turn paper/text/topic into editable research figures, technical route diagrams, and presentation slides.
Orchestration layer for coding agents (Claude Code, Codex)
C++ client library to control Franka robots in real-time
High-Level Control Library for Franka Robots with Python and C++ Support
PointWorld: Scaling 3D World Models for In-The-Wild Robotic Manipulation
This is a collective repository for all 3DGS related progresses in research and industry world
[CVPR 2025 Best Paper Award] VGGT: Visual Geometry Grounded Transformer
A curated list of awesome model based RL resources (continually updated)
[SIGGRAPH Asia 2025 (ACM TOG)] AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views