Stars
14
stars
written in C
Clear filter
A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
The cradle of Quake III Arena
Cross-platform real-time rendering engine just for myself
Physically based renderer demo written using Vulkan.
Rendering Engine using C++ and CUDA to achieve Path Tracing techniques on GPU
A simple Monte Carlo pathtracer accelerated with OpenCL