Stars
[ICCV 2025] MultiverSeg: Scalable Interactive Segmentation of Biomedical Imaging Datasets with In-Context Guidance
How Distance Transform Maps Boost Segmentation CNNs: An Empirical Study
Official code for "Boundary loss for highly unbalanced segmentation", runner-up for best paper award at MIDL 2019. Extended version in MedIA, volume 67, January 2021.
Python Wrapper for MeshFix: easily repair holes in surface meshes
GPU Accelerated Non-rigid ICP for surface registration
[ICML'23 Oral] Learning Signed Distance Functions from Noisy 3D Point Clouds via Noise to Noise Mapping
Row-Column Scanned Neural Signed Distance Fields for Freehand 3D ultrasound Imaging Shape Reconstruction
Uses the comedi library to interface with the NIDAQ in Linux to read the ATI Nano 17 and publish to ROS
NI-DAQmx API for Python, created and supported by NI
A ROS client library for small, embedded devices, such as Arduino. See: http://wiki.ros.org/rosserial
Modified version of non-rigid Iterative closest point algorithm for fitting to noisy point clouds
This repository is an implementation of non rigid icp
An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Amberg, Sami Romdhani and Thomas Vetter
C++ implementation of Embedded Deformation for Shape Manipulation
Deformation graph code for Embedded deformation
A C++ implementation of Embedded Deformation of Shape Manipulation
DefSLAM: Tracking and Mapping of Deforming Scenes from Monocular Sequences. J.Lamarca, S. Parashar, A. Bartoli & J.M.M. Montiel
Implementation of our paper published on ICRA 2020
[ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"
🔄 [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
CUDA accelerated rasterization of gaussian splatting