Alex Koo's demo site
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Updated
Mar 26, 2026 - HTML
Alex Koo's demo site
Integrates the NDI® SDK with Godot
A physically based camera model for virtual production and computer graphics
Control Assimilate SCRATCH & Live FX with AI
Spout plugin for Unreal Engine 5 using DirectX12
Spatial production pipeline for virtual production workflows
UX-driven lighting utility for Unreal Engine that enables perspective-based sun placement and rapid 'hero shot' iteration.
Automated Unreal Engine workflow for transforming 2D reference into metadata-aware 3D concept boards for Virtual Art Department and Virtual Production.
[2024] UE project containing experiments with virtual cameras using live-link.
The RWTH VR Toolkit contains a collection of extensions which are used in many of our applications. It serves as a tool to implement virtual reality applications which work on desktop, HMD and room-mounted devices.
Unreal engine plugin containing multiple tools for technical artists in a virtual production. One of these tools allow the use of a MIDI controller to trigger level sequences in editor and runtime.
AI 기반 고화질 3D 변환 기술 연구 (NeRF: Neural Radiance Fields)
Accurate view through a screen using headtracking and anamorphic projection in Unity
High-performance playback of alembic content in Unreal Engine, using the KimuraPlayer libraries.
A collection of guides for operating the LSU XR Studio for Virtual Production.
Java library for parsing and receiving Free-D camera data
Official Repo of "Ramiro's Lab" YouTube Channel with show notes and extra documentation.
Presentation: **Unreal and ICVFX (In-Camera VFX) with Scott Kirvan**
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