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Eurekiel is a 3D and 2D game engine designed from the ground up for voxel game development and scalable projects. It provides a dedicated voxel-based render pipeline and tools for game design without compromising resource efficiency.
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts and techniques.