OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
-
Updated
Sep 23, 2026 - C++
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR-FG/XeFG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG.
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 12+ years of R&D
The most powerful tool now. You can install OptiScaler and DLSS Enabler, modify upscalers, manage everything, and make your games smaller in size, all in one place.
Utility to facilitate the installation of FSR | DLSS | FG mods
The intelligent OptiScaler installer Linux gamers needed. Automates FSR4, XeSS & DLSS configuration with GPU-optimized profiles for RDNA3/4, Arc & RTX cards.
Utility to facilitate the installation of FSR3 | DLSS | FG mods
GUI for OptiScaler — one-click install of AMD FSR / Intel XeSS / NVIDIA DLSS upscaling in your games. Native Rust app (beta): auto game detection, artwork library, INI editor, direct game launch.
Decky Loader plugin to install, configure and monitor OptiScaler per game from the Game Mode on SteamOS/Bazzite/Etc. With live in-game frame generation and upscaler control.
RenderPilot is a local-first Windows app for managing PC game rendering technologies. Scan your library; safely update, downgrade, or restore DLSS, FSR, XeSS, DirectStorage, D3D12, and more; manage OptiScaler, RenoDX, and Luma; and tune per-game NVIDIA DLSS settings.
Auto-update DLSS, FSR, XeSS & Streamline across all your games — plus GPU and Windows drivers — with signature verification and one-click rollback.
A community-driven fork of OptiScaler. FrameBridge bridges upscaling (DLSS/FSR/XeSS) and Frame Generation across all GPUs, featuring a fully automated All-in-One installer built from source.
RealX-Renderer is a D3D12 rendering engine that is using XeSS API and raw version of D3D12.
eXtreme Intelligent Scaling | Bicubic upscaler with Frame Generation ! + XIS ZeroFrame Input™ for half of the typical input delay !
Unofficial DLSS Swapper fork with a streamlined large-library UI, bulk game import, DLL updates across selected games, performance controls, and an untested Linux MVP.
A comprehensive Python-based tool for automatically managing OptiScaler installations on Steam games in Linux.
To associate your repository with the xess topic, visit your repo's landing page and select "manage topics."