dda
Here are 81 public repositories matching this topic...
Radial Basis Function (RBF) with Dynamic Decay Adjustment (DDA) algorithm
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Jun 5, 2020 - TypeScript
Vulkan generative art sandbox
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Sep 22, 2023 - C++
Necmettin Erbakan University computer graphics lecture notes.
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Dec 22, 2022 - C++
A demo game, 2D top-down shooter, with a custom AI Director that dynamically adjusts difficulty in real time to keep the player in an optimal Flow state.
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Feb 20, 2026 - C#
A raycasting engine with ambient light, dynamic observer light source. The map and textures are from the mother of all first-person-shooter game Wolfenstein 3D. Wolfenstein 3D was groundbreaking in 3D using raycasting for low performance machines (by todays measures).
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Mar 23, 2026 - Go
Transfer triangular or quadrilateral mesh by gmsh to dda program.
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May 28, 2019 - C++
A Wolfenstein 3D-inspired raycaster engine built in C using miniLibX. Features DDA-based ray casting, textured walls, animated sprites, interactive doors, and a minimap system.
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Mar 3, 2026 - C
Composite Spectra Analysis
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Jun 27, 2023 - R
Benchmark framework for cross-verification of DDA solvers
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Mar 6, 2026 - Python
Grafika Komputer | Implementasi Algoritma DDA & Bresenham Menggunakan Pemrogramman Javascript
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Apr 27, 2023 - JavaScript
Custom voxel raycasting engine with a creative name
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Feb 16, 2026 - Rust
This repository consists of Programs that are essential for beginners in Computer Graphics. All the programs are beginner-friendly and easy to interpret, as comments have been added for the same.
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Nov 29, 2021 - C
Simple raster graphic editor
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Nov 20, 2019 - Java
Cub3D: 3D game engine built from scratch in C using raycasting, inspired by the classic Wolfenstein 3D. Features real-time rendering, texture mapping, and collision detection. A 42 / 1337 School project.
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Aug 12, 2025 - C
Wolfenstein 3D like raycaster using Macroquad in Rust running on the web
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Sep 19, 2024 - Rust
Ready-to-run best practice DDA code examples
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Nov 8, 2024 - JavaScript
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