Yarn Spinner is a tool for building interactive dialogue in games!
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Updated
Dec 2, 2025 - C#
Yarn Spinner is a tool for building interactive dialogue in games!
Open-source node-based tool for developing branching conversation trees
A Node Based Visual Novel creation tool for Unity3D.
A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.
Robust, extensible dialogue framework for the Unity game engine
Unity-based dialogue system editor.
Dialogue system and graph editor tool for Unity
VNBase is a S&Box library for creating visual novels or dialogue systems.
A handy but simple dialogue system in themes of rpg games . I'm still working on it but right now its bug free and you can use it for faster start
Editor window tool that uses a graph view.
A MarkDown-to-dialogue parser for Unity. Write complex narritives in a common, easy to read format using your favourite tools and play them out in-engine!
A simple YAML/JSON based scripting interpreter for Unity. It allows you to write game logic, event sequences, and dialogues in plain text without compiling C# code.
A RAG toolkit for building NPCs in game engines with Unity and Unreal Engine support
Unity 2D mockup (PTS7): city street + alley + building interior, dialogue system, parallax, basic save with PlayerPrefs. Prototype focus (no heavy assets).
The standalone editor for the Unity Universal Dialogue System (UDS) by Benedikt Wille. Not up-to-date with the current version of the UDS and the in-Unity editor that are currently under development.
A modified version of DoublSB's D'Dialogue System, redesigned for more broader/general uses in games.
My fork of the RPG project by GameDev.tv where I'll put all my Dialogue course progress
An enhanced and user-friendly Unity dialogue system plugin
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