VNBase is a S&Box library for creating visual novels or dialogue systems.
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Updated
Dec 11, 2025 - C#
VNBase is a S&Box library for creating visual novels or dialogue systems.
A RAG toolkit for building NPCs in game engines with Unity and Unreal Engine support
Yarn Spinner is a tool for building interactive dialogue in games!
Robust, extensible dialogue framework for the Unity game engine
Unity 2D mockup (PTS7): city street + alley + building interior, dialogue system, parallax, basic save with PlayerPrefs. Prototype focus (no heavy assets).
A modified version of DoublSB's D'Dialogue System, redesigned for more broader/general uses in games.
A simple YAML/JSON based scripting interpreter for Unity. It allows you to write game logic, event sequences, and dialogues in plain text without compiling C# code.
An enhanced and user-friendly Unity dialogue system plugin
Editor window tool that uses a graph view.
Unity-based dialogue system editor.
Dialogue system and graph editor tool for Unity
A handy but simple dialogue system in themes of rpg games . I'm still working on it but right now its bug free and you can use it for faster start
Open-source node-based tool for developing branching conversation trees
A MarkDown-to-dialogue parser for Unity. Write complex narritives in a common, easy to read format using your favourite tools and play them out in-engine!
A Node Based Visual Novel creation tool for Unity3D.
My fork of the RPG project by GameDev.tv where I'll put all my Dialogue course progress
The standalone editor for the Unity Universal Dialogue System (UDS) by Benedikt Wille. Not up-to-date with the current version of the UDS and the in-Unity editor that are currently under development.
A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.
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