🤖 Engage AI in dynamic debates with this customizable Python system, featuring unique personalities, original topics, and structured conversations.
-
Updated
Dec 13, 2025 - Python
🤖 Engage AI in dynamic debates with this customizable Python system, featuring unique personalities, original topics, and structured conversations.
A minimalistic dialogue engine for the Godot Game Engine
🎉 Generate and share unique jokes using Lambda functions for effortless fun and entertainment.
VNBase is a S&Box library for creating visual novels or dialogue systems.
A framework for within-participant testing of various dialogue structures in Twine (Sugarcube), along with a post-experiment survey.
A RAG toolkit for building NPCs in game engines with Unity and Unreal Engine support
A Go library for defining and managing dynamic, branching narrative flows and dialogue systems in games.
Yarn Spinner is a tool for building interactive dialogue in games!
Robust, extensible dialogue framework for the Unity game engine
VS Code extension project for full support of the Game Dialog Script language
Official Extension Plugin for Joint - for Highly Customizable Advanced Narrative System
Free visual dialogue editor for game developers and storytellers. Create branching dialogue trees with an intuitive drag-and-drop interface. Export as JSON for any game engine.
Unity 2D mockup (PTS7): city street + alley + building interior, dialogue system, parallax, basic save with PlayerPrefs. Prototype focus (no heavy assets).
🎓 AI-powered Socratic teaching CLI inspired by spec-kit - Learn through questions, not lectures.受spec-kit启发的人工智能驱动的苏格拉底式教学命令行工具
An ImGui-based framework for creating custom node graph editors.
Another Godot Engine-based framework for visual novel-style story presentation.
This is a simple dialogue editor built in Unity.
An open-source platform with CG avatar engine for research and development of spoken dialogue systems, multi-modal interactions and avatar communications.
A modified version of DoublSB's D'Dialogue System, redesigned for more broader/general uses in games.
Parley is a graph-based dialogue management plugin for Godot. It is is designed to be used by game writers and developers alike for easy writing, testing, running of Dialogue Sequences at scale to make game writing a breeze.
Add a description, image, and links to the dialogue-system topic page so that developers can more easily learn about it.
To associate your repository with the dialogue-system topic, visit your repo's landing page and select "manage topics."