A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
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Updated
Aug 10, 2026 - JavaScript
A BVH implementation to speed up raycasting and enable spatial queries against three.js meshes.
Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.
NetJSON NetworkGraph visualizer.
A fast JavaScript terrain mesh generation tool based on Delaunay triangulation
2D Skeletal Animation WebGL Runtimes for Creature ( PixiJS, PhaserJS, ThreeJS, BabylonJS, Cocos Creator )
3D Heritage Online Presenter
A javascript implementation of the Catmull-Clark subdivision surface algorithm
Geometries for 3D rendering, including normals, UVs and cell indices (faces). Perfect if you want to supercharge your dependency folder... with 30KB of geometries.
Less skills. Deeper connections. A lean, interconnected skill ecosystem for Claude Code.
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Quantized Mesh Terrain Data Generator and Server for CesiumJS Library
Open Source road mesh generator script for Unity
MQTT<>painlessMesh gateway. Routes messages between mesh IoT network and ethernet. This is mirror of repo on gitlab.
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