AI Hub 是一个为了接入包括ChatGPT、Baichuan、Zhipu、混元、MiniMax、Moonshot等多种大型语言模型而设计的服务。它旨在积累和管理各种有效的模型调用提示(prompt),并对这些大型语言模型进行持续的测试和评估。
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Updated
Jun 18, 2024 - Java
AI Hub 是一个为了接入包括ChatGPT、Baichuan、Zhipu、混元、MiniMax、Moonshot等多种大型语言模型而设计的服务。它旨在积累和管理各种有效的模型调用提示(prompt),并对这些大型语言模型进行持续的测试和评估。
An unbeatable game of Tic Tac Toe.
Artificial intelligence of the Reversi / Othello
Artificial Intelligence for the game Go-Moku using the Minimax Algorithm with Alpha-Beta Pruning
Gomoku (Five in a Row) game manager with a powerful built-in AI, written in Java with a clean, minimal interface.
A 2D JavaFX implementation of one of the most popular and old board games. The AI player's moves are calculated using the expectiminimax algorithm.
MiniMax algorithm applied to Tic Tac Toe.
Eclipse RCP chess app with an AI based on alpha-beta pruning & iterative deepening.
An AI for a modified Reversi version. The AI works with a game server that manages the game (https://github.com/marcluque/Reversi-Server)
This is a AI bot for Chain Reaction game using minimax algorithm with alpha-beta pruning ang killer move heuristic.
🤖 - ⚫ 👨 - ⚪This is basically a AI based 🔟 x 🔟 board Gomoku game where a player can play with the computer.
Jungle Chess: Chess Game Engine - Implementation of Minimax, Alpha-Beta Pruning, Move Ordering, and Quiescence Search - SUSTech project of course CS109: Introduction to Programming in Spring 2023 - Score: 110/100
A very simple AI engine that plays a weird game with weird rules because in the end we're all weird. Mirror @ https://gitlab.com/andreabisacchi/BHESTIE_Tablut
A chess game in java, allowing to play against an ai opponent.
A chess engine with AI and GUI made by JavaFX
A chess engine that can communicate using the UCI protocol to GUIs. Use the Principal Variation Search algorithm to find the best move to play [README in french]
Artificial Intelligence with Gomuku
Risk game is an AI project where I apply 4 different AI search agents (Greedy search, A* search,real time A* and minimax) and 4 non AI agents (Human agent,aggressive agent,passive agent and nearly pacifist agent) I implemented this project using GUI and OOP in java
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