A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
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Updated
Aug 11, 2024 - TypeScript
A blazingly fast physics engine for both servers and the web, written in TypeScript 🔥
Web client for Graviton.
Rigid-body dynamics algorithms
3D pendulum simulation from first principals
3D graphical newtonian celestial bodies simulator.
simulating complex Newtonian dynamics with the Runge-Kutta algorithm
Mathematical model based on the numerical analysis of ordinary differential equations for the capture of satellite positions and velocities
An autonomous driving simulator for modelling Vehicle to Infrastructure (V2I) conditions.
Web-based interactive models of lemmas and propositions in Newton's Principia Mathematica.
A simple implementation of Newtonian mechanics in Scala
Elastic particle collision simulation
Newtonian mechanics model for C. elegans locomotion
Simple Newtonian Mechanics library
Maple document on the single and double pendulum (planar), with Newtonian and Lagrangian
Appunti di Fisica.
Scalar Magnitudes are invariant quantities that conserve their value and form under transformations of translation and rotation, or changes between coordinate systems (Cartesian, polar, spherical, etc.)
Simulateur à N corps interagissant gravitationnellement entre eux dans la physique newtonienne
Three-Body Problem Simulation - A Python-based simulation of the Three-Body Problem with both 2D and 3D visualizations. Uses `matplotlib` and `scipy` to model gravitational interactions and animate orbital trajectories. 🚀🔭
The Astrophysical Simulation Model simulates and visualizes gravitational interactions among celestial bodies in a two-dimensional space.
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