#
OpenAL
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
Here are 56 public repositories matching this topic...
CLI version of mclient
c windows macos linux client socket terminal cross-platform ninja morse-code sound openal morse crossplatform meson morsecode mesonbuild ninja-build
-
Updated
Jul 19, 2022 - C
A simple 2d game engine
-
Updated
Mar 6, 2024 - C
Pseudo 3D game written in C
c opengl glfw raycaster raycast openal wolfenstein raycasting wolfenstein-3d pseudo3d pseudo-3d pseudo-3d-game wolfenstein3d
-
Updated
Nov 29, 2025 - C
A GUI based microphone soundboard using OpenAL and OpenGL in C++
-
Updated
Aug 6, 2021 - C
alad is a glad-like, header-only C/C++ OpenAL-loader library
-
Updated
May 3, 2025 - C
Open-source implementation of OpenAL EFX-Util
-
Updated
Nov 27, 2020 - C
AuralDynamics is a powerful audio engine designed to support sound effects in various applications.
-
Updated
Dec 28, 2024 - C
- Followers
- 14 followers
- Website
- github.com/topics/openal
- Wikipedia
- Wikipedia