OpenAL
OpenAL (Open Audio Library) is a cross-platform audio API designed for rendering of multichannel 3D positional audio. Its API style and conventions resemble those of OpenGL.
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messy but moderately optimized voxel engine
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Jul 25, 2025 - C++
2D cross-platform game engine based on OpenGL 4
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Nov 18, 2019 - C++
C++ Project 42, Bomberman 3D
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May 21, 2018 - C++
Opens Soundfile (First Arg, can be open with Open As with Windows Explorer), you can move MONO audio source in 2d
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Mar 28, 2022 - C++
SAE - Simple Audio Engine. Single file lib with high-level API, built on top of OpenAL and FFmpeg
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Jan 13, 2026 - C++
A networked multiplayer Ping Pong VR simulator with one player using an Oculus Rift and the other using a PC with Leap Motion.
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Jun 12, 2017 - C++
AudioLibSwitcher adapter for OpenAL.
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Nov 7, 2025 - C++
A small C++ sound management tool for gamedev
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Jan 5, 2026 - C++
Vesper - Crossplatform local music player
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Jan 28, 2026 - C++
A movie player that displays both original and translated text from SRT files, designed to help language learners like myself enjoy movies in their target language while also building comprehension skills.
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Nov 13, 2025 - C++
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