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Updated
Dec 16, 2025 - C#
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
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A re-implementation of Freelancer
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
C# Game Development Framework, based on Java LibGDX Game Framework. ( WORK IN PROGRESS)
OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination
A purely C# game engine
Unreal Engine Archives Explorer
OpenCASCADE GUI Viewer/Editor
Pie: The cross-platform graphics toolkit.
Cross-platform 2D game in C# using OpenGL, featuring interactive terrain, procedural generation, destructible landscapes, and turn-based gameplay inspired by Worms.
Modern OpenGL bindings for C#.
The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
this is a smoothed particle hydrodynamics simulation
This is a 3d graphics engine that focusses on rendering voxels as fast as possible without sacrificing dynamic geometry.
Created by Silicon Graphics
Released January 1992