2D Vector Graphics Engine Powered by a JIT Compiler
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Updated
Sep 5, 2026 - C++
2D Vector Graphics Engine Powered by a JIT Compiler
Tiny C++ Software Renderer / Rasterizer, and implements OpenGL and Vulkan renderers for comparison
Software rendering engine with PBR. Built from scratch on C++.
Vulkan Real-time Path Tracer Engine
Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
3D rendering and animation engine for multifaceted displays on microcontrollers
CPU Based Rasterizer Engine
Multi-threaded, CPU-based vector graphics rasterizer.
Portable 3D Real-Time Rendering Engine in C++
A highly optimized CPU software rasterizer, which implements most of the common D3D pipeline stages.
C++ Software Renderer/Rasterizer
High performance AVX512 software rasterizer
Parallel and memory efficient CPU rasterizer. Can process and merge multiple meshes to a single voxel model.
Enter the world of rasterization with simple hands-on code
LucidRaster: real-time GPU software rasterizer for exact OIT
A tile based cpu rasterizer
A software renderer loosely imitating the OpenGL pipeline.
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