ASCII roguelike in a skyscraper [PROJECT REBOOT 2]
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Updated
Jul 7, 2025 - C
ASCII roguelike in a skyscraper [PROJECT REBOOT 2]
A 2D game engine written in C with an embedded scripting via LuaJIT
Lightweight and simple Rust/C/C++ library with a single header for terminal graphics
Dungeon generator for roguelikes written in pure C99/Rust!
A C library for displaying TUI menus over sockets
RogueLike Simple Menu Library. This library generates and controls text based menus primarily for use in my roguelikes
This repository contains the result of my 'Advent of Code' project in 2020. It is an extension to the Roguelike creation tutorial - https://www.youtube.com/playlist?list=PLkTXsX7igf8erbWGYT4iSAhpnJLJ0Nk5G
Small C library to deal with simple sprites in ncurses, with a raylib extension to reuse assets. Includes python scripts to convert png sprites to a char representation.
A library implementation of Dijkstra maps in C
A roguelike terminal game, using ncurses.
Rogue-like C++ library
A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.
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