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End-to-end 3D reconstruction pipeline using ViPE (Video Pose Engine) for camera estimation and 3D Gaussian Splatting for high-fidelity rendering. Optimized for constrained GPU environments (Tesla T4).
This repository contains all the lecture slides, homeworks, and the final project of the Robot Perception course, by Prof. Chen Feng in Fall 2024, at NYU.
A lightweight web-based viewer for visualizing large Structure from Motion (SfM) orthomosaics using Cloud Optimized GeoTIFFs (COG), TiTiler, and Leaflet.
Desktop-приложение для получения плотного облака точек архитектурных объектов по набору изображений с поддержкой автоматической и ручной калибровки камер в моно и стерео режимах.