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A neon-infused, single-player twist on the classic Pong formula. Defend the lower goal with your paddle, trick the AI opponent, and use precise angles to build combos before the arena camera jolts from every impact.
A stylized toon-style water shader designed for Unity URP. It combines shallow/deep color gradients, foam, surface noise, and dynamic wave motion to create an animated water effect.
This project provides a Shader that can display ripples when UI elements are clicked in Unity game engine. It can support multiple ripples appearing at the same time.