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Hunan University of Technology
- Hunan Province, China
- https://wyryyds.github.io/
Stars
Unity C# reference source code.
Mono open source ECMA CLI, C# and .NET implementation.
Provides an efficient allocation free async/await integration for Unity.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
GUI Application to work with engine assets, asset bundles, and serialized files
Unity Open Project #1: Chop Chop
Zero encoding extreme performance binary serializer for C# and Unity.
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
A class-leading water system implemented in Unity
Unity Node Editor: Lets you view and edit node graphs inside Unity
A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time
A versatile Unity scroll view component that enables highly flexible animations.
Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.
Pure C# 3D real time physics simulation library, now with a higher version number.
Demo Project using the Universal RP from Unity3D
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
A native file browser for unity standalone platforms
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…