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Hunan University of Technology
- Hunan Province, China
- https://wyryyds.github.io/
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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).