Stars
An analyzer library for C# and VB that uses Roslyn to produce refactorings, code analysis, and other niceties.
This is my 🔥 100 Days of GPU — a wild, hands-on journey through CUDA/CUTLASS kernels, Triton spells, and PTX sorcery.
A MSIL/C# to C++ converter. Faster than CoreCLR with low memory overhead.(已弃坑.C#是个好语言,然而.NET不是一个干净的平台)
A learning project of photo-realistic rendering in Unity HDRP
Cached Shadow Map Solution for Unity
studio-boxcat / dotween
Forked from Demigiant/dotweenA Unity C# animation engine. HOTween v2
A demo implementation of Unity Entity Component System with NavMesh
Integrate cutting-edge LLM technology quickly and easily into your apps
A wonderful list of Game Development resources.
[Mirrored from UPM, not affiliated with Unity Technologies.] 📦 Unitys C# stateless physics library.Built on top of the Unity C# DOTS framework, Unity Physics is network-ready, completely customizab…
A fast and flexible allocator for no_std and WebAssembly
Blazing fast memory allocator designed for video games
Provides GPU sprite instance rendering using Burst and Job System for Unity
Simple animation system for the unity dots stack.
A Unity DOTS framework for my personal projects
Extra features for the Latios Framework
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience…
A C# collections library providing data structures that can be used in jobs, and optimized by Burst compiler. 📦 [Mirrored from UPM, not affiliated with Unity Technologies.]
The Entities package provides a modern Entity Component System (ECS) implementation with a basic set of systems and components made for Unity. 📦 [Mirrored from UPM, not affiliated with Unity Techno…
The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh rendering and LOD. 📦 [Mirrored from UPM, not affiliated with Unity …
Unitys Data Oriented Technology Stack (DOTS) multiplayer netcode layer - a high level netcode system built on entities. This package provides a foundation for creating networked multiplayer applica…