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Starred repositories
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!
Testbed project for Unity HDRP (High Definition Render Pipeline)
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
A stylized water shader (and material presets) for Unity.
Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
Some demo created by Unity Shader
An example showing how to inverse-project depth samples into the view/world space in Unity.
Showing off the power of shader properties in Unity
The easiest way to achieve outlines in unity.
A port of Evan Wallace's "Water Demo" for WebGL to Unity.
Unity material and shader for applying clipped, dithered transparency
Vertex Animation Texture tool in unity for skinned characters.
A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.
An example of rendering decals on SkinnedMesh Renderers in Unity.
The implementation of URP Genshin Like Character Shader used in my Zhihu Article.
Implement Marschner Shading Model In Unity
Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.
通过一个平滑方法把ShadowMap在明暗边缘处的锯齿消除,最后得到了一个包含丰富平滑自阴影效果。