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Starred repositories

37 stars written in ShaderLab
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A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 7,328 1,828 Updated Nov 17, 2025

⛵ 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders

ShaderLab 4,242 1,102 Updated Oct 14, 2021

UnityChanToonShaderVer2 Project / v.2.0.9 Release

ShaderLab 4,040 659 Updated Oct 15, 2024

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,327 137 Updated Sep 16, 2022

Shaders For People Who Don't Know How To Shader, a tutorial series for beginners!

ShaderLab 1,275 42 Updated Mar 1, 2024

Testbed project for Unity HDRP (High Definition Render Pipeline)

ShaderLab 1,242 158 Updated Aug 17, 2020

A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨

ShaderLab 1,095 60 Updated Jun 5, 2024

A stylized water shader (and material presets) for Unity.

ShaderLab 1,026 96 Updated Mar 17, 2021

🐈 Fur shader for Unity.

ShaderLab 863 115 Updated Jan 10, 2022

Source code for Toon Water Shader tutorial for Unity. Renders and animates toon-style waves from a noise texture and generates shoreline foam based off the depth buffer.

ShaderLab 821 146 Updated Jan 21, 2019

Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.

ShaderLab 821 129 Updated Dec 9, 2020

Some demo created by Unity Shader

ShaderLab 744 238 Updated Mar 15, 2021
ShaderLab 596 52 Updated Sep 15, 2021

An example showing how to inverse-project depth samples into the view/world space in Unity.

ShaderLab 462 62 Updated Nov 13, 2019

Showing off the power of shader properties in Unity

ShaderLab 409 37 Updated May 18, 2020

The easiest way to achieve outlines in unity.

ShaderLab 372 48 Updated Apr 5, 2019
ShaderLab 339 22 Updated Apr 3, 2022

A port of Evan Wallace's "Water Demo" for WebGL to Unity.

ShaderLab 334 47 Updated Jun 6, 2019

Unity material and shader for applying clipped, dithered transparency

ShaderLab 323 30 Updated Jan 3, 2021

Vertex Animation Texture tool in unity for skinned characters.

ShaderLab 256 19 Updated Feb 24, 2025

A tool to bake VAT (Vertex Animation Texture) from AnimationClip with sample shaders for Unity.

ShaderLab 254 35 Updated Mar 3, 2025

An example of rendering decals on SkinnedMesh Renderers in Unity.

ShaderLab 173 25 Updated Nov 16, 2025

The implementation of URP Genshin Like Character Shader used in my Zhihu Article.

ShaderLab 149 42 Updated Jul 29, 2022

Implement Marschner Shading Model In Unity

ShaderLab 144 29 Updated May 6, 2020

An animation plugin based on Playables API

ShaderLab 140 12 Updated Mar 30, 2024

URP个人练习项目

ShaderLab 117 21 Updated Apr 7, 2021

Surface shader with tesselation - Tried recreating the shockwave effect in Matrix when Neo takes off.

ShaderLab 98 14 Updated Dec 14, 2020

一个GPUDriven学习工程

ShaderLab 89 18 Updated Jan 17, 2024

Creating dashed (dotted) 2D Sprite Shapes in Unity

ShaderLab 72 12 Updated Aug 29, 2021
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