Showing posts with label Mercs: Recon. Show all posts
Showing posts with label Mercs: Recon. Show all posts

Monday, 19 February 2018

Mercs: Drones and Weapon Platforms

An assortment of drones and weapon platforms from Mercs: Recon.
This drone is rather cool. I see quite a ffew uses for it.
My primary intention is to use these, or at least those without weapons, as scatter terrain in SF-games, 7TV and Pulp Alley.
I really like the red tri-ped.
I guess they will all come in handy one way or the other.
Meh... but they might be useful in a game of 7TV. Villains always need shooty things...

Wednesday, 14 February 2018

An old lady from Blue Moon (and a bonus assassin)


I still got quite a few unpainted minis in the Slice of Americana box from Blue Moon.
This one is just finished and it’s fantastic little mini, so full of character.
She’ll be great as a bystander in a game of Pulp Alley.
I need some assassin-types for Pulp Alley, already have a couple painted but need more. This GCC Agent from Mercs: Recon had to do. An extremely fast paintjob to have a figure if needed. Nothing much to brag about, but he will be able to do his nefarious deeds.

Monday, 29 January 2018

Mercs – scatter terrain

More scatter terrain, this time with a modern to future look and useable indoors. I’m really working through a lot of terrain that has been overlooked for so long.
Robot Arm
These resin-pieces are from the Mercs:Recon game (which I don’t think I will play, but minis will be used for other games) and came as an additional purchase in the kickstarter.
Server and Safe
I only painted four of the six pieces in the set, the rest goes to my sales-box at the club.
Power Core
They are okay, I guess. The safe could see use in everything from pulp to SF-games, the server… well… 7TV maybe, while the robot arm and power core have a place in everything from 7TV to SF.

Thursday, 26 October 2017

Mercs: Recon – More Security Forces

These are Type 1 Security from the Mercs: Recon game.
I’m not too sure if I will ever play that game, but the minis could be useable.
These guys will probably see action as minions for an evil master in a hidden base, using Pulp Alley or 7TV rules.

Nice and easy to paint minis, what’s not to like?

Monday, 12 June 2017

Mercs: Recon – CPP-209

This walker is one of the add-ons I bought from the Mercs: Recon kickstarter all those years ago. It shared the fate of so many minis and went to the tin- and polymer-mountain.
 Gaming-pal Thomas sealed its fate when he started babbling about some unpainted post-apocalypse minis he had. So, instead of a shiny-corporate-death-machine-look I gave this a more run-down appearance to fit that kind of setting.
So, this is especially for you, Thomas, as an encouragement to unbox your Ghosts of Gaia figures and give them the paintjob they deserve! 
CPP-209 is up for a fight.

Monday, 5 June 2017

Mercs: Recon – Even More Civilians

Historian, Janitor, two VIPs, Analyst and Scientist
Another couple of Mercs civilians and the final batch for now.
A surprised Historian and a Janitor that just doesn't care one way or another
I still have some ten left, but they have to wait. Next for Mercs are two handful of security types that are slowly assembled and waiting to join the painting queue.

You have a cheap copy of my unique designer dress! Two VIPs that had very strange faces needing plastic (or rather resin) surgery with a sharp scalpel. They still look rather wonky.
Welcome follower Shades. Hope you will enjoy the site.
Copies of civilians I painted in the first round, an Analyst and a Scientist.

Friday, 26 May 2017

Mercs: Recon – More Civilians

I based these on 25mm bases instead of 30mm, to make them useful for other games too.
A couple of more civilians for Mercs, this time four frightened female Workers, an Informant and a Supervisor. 
Supervisor (you could tell, couldn't you...), Informant (listening carefully) and a frightened Worker

Another batch is primed on the painting table and SecFor security personnel are being assembled.

Friday, 19 May 2017

Mercs: Recon - Civilians

When I at last started reading the rules for Mercs: Recon I found out that I really wanted to have a bunch of civilians painted up and more Security Force personnel. I’ve already painted some type 2 and 3 security types, but I also needed type 1 and 4 so I don’t have to use markers for those during game-play.

Administrator and Scientist
Here’s the first bunch of civilians, they're all from expansions or KS-extras. Not the best when you look at details, but ridiculously easy to paint as there are no weapons, scabbards, buckles, belts, backpacks, armour, hats, helmets or other gear. Two more batches are on the painting table now.
Worker and Analyst
These could be use in both more or less modern, near future and SF settings.

Thursday, 1 December 2016

Mercs: Recon – CCC and a bit of gaming.

At last! The final pieces from the Mercs: Recon – Counter Threat box are done. These are inspired by the art from the Player Boards, where the soldiers wear predominantly yellow armour. I seems that camo is not high on any soldier’s wish-list, but instead everyone proudly shows his or hers affiliation when they make their hit-and-run attacks.
Not my proudest painting-moment, but they are finished at last and I can have a game.
So, yellow they are. I went for something as easy as possible to paint and I can’t say I’m super-exited by the result. I should have gone for more contrast, but I won’t redo them. I guess they are good enough for a game.
Now I only have to read the rules and have a go at the game. Should be interesting.

This weekend saw Smashcon, a local board game con where we usually stage a To Fat Lardies game. We had to cancel this year’s game, though, as other things came in the way, but I took the two younger kids there on Saturday and we had a blast gaming all day. Me and the daughter went on Sunday too, and had as good a day then.
We managed ten different games in all - Treatment: A Psychiatry Card Game, Evolution, Deep Sea Adventure, King of Tokyo, Splendor, Via Nebula, Patchwork, Kanagawa, Wasabi! and Dream Home. Some good and some excellent. A great weekend (but no painting)
Yesterday saw a game of Zombicide: Black Plague at the club. A really good and tense game where the zombie hordes were following us closely. We won, but it was a rather close shave. An excellent game!
Notice the painted minis!
Last week we had another game of Pulp Alley at the club, and I’m writing that AAR. Coming soon.
We also had a game of Conan. Great fun! That is a game that will be played a lot.
Also making a change in the hobby corner, more on that in a future post.

Finally, welcome new follower Generalissimo Forde with blog Continental Drift Painting, self-described as “An old geezer who paints a bit, and then writes about it.” It’s all about painting, AARs and stuff. Nice! Check it out!

Thursday, 17 November 2016

Mercs: Recon - Security Forces

Type 3 and 2 Security Forces (Secfor)
These security personnel come from the Mercs: Recon - Counter Threat box. I previously finished the EU, Inc soldiers from that box and they got a very basic paint-job. These are even more basic as they are the cannon fodder.
I started with one of each and tried out some different colors and did a repaint before I had something that looked at least okay. When I painted the rest of them I skipped some detailing and did some minor changes here and there to speed up painting.
These were the first two. Far to complicated :-) so I simplified the scheme even more.
Paints used
Armour – Vallejo 867 Dark Blue Grey
Boots – 862 Black Grey
Weapons – 863 Gunmetal Grey
All above washed with Army Painter Dark Tone. The weapons got two layers to get them darker.
Shirt and trousers – 819 Iraqui Sand
Cap and jacket – 988 Khaki
Cloth washed with AP Strong Tone

They will do, and now I just have to finish the last five soldiers from the CCC faction, and we’re ready for a first game.

Friday, 20 May 2016

Mercs Recon – Eu, Inc

A long time ago I backed the Mercs: Recon kickstarter. Everything dragged out and the first shipment was more than a year late when it arrived this February. By that time my interest had waned and even though I built a couple of the multipart resin figures I didn’t paint them. They just stood there on the painting table.
The EU, Inc team from Mercs: Recon - Counter Threat
The other week I looked at them, unpacked the player boards with illustrations of the uniforms and decided to do something about this. If I’m ever going to get these painted it will have to be very basic and easy paintjobs.
Shock trooper and Sergeant
Said and done. I decided to start with the five-man EU, Inc faction team from the Counter Threat box, and the obvious thing with them is the characteristic blue colours on their gear. As every faction have their characteristic colours I decided to keep that as an identifier and then go approximately after the illustrations.
Medic and Analyst
Paints used for EU, Inc personnel
Black – black drybrushed with Vallejo 868 Dark Sea Green
Blue – 899 Dark Prussia Blue highlighted with 965 Prussia Blue
Yellow border on shoulder armour – 953 Flat Yellow
Metal – 863 Gunmetal Grey and an Army Painter Dark Tone wash
Goggles – 52 Silver

Leader
Preparation and painting done during two evenings and they turned out decent enough. Just another five-man team and ten guards and we’re ready for a test-game.