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Showing posts with label Coastal Patrol. Show all posts
Showing posts with label Coastal Patrol. Show all posts

Friday, 8 June 2018

Deep Fried Lard 2018




Saturday 2nd June saw me make my annual trip to Musslebrough Rugby club for a day’s Lardy rules wargaming organised as usual by Derek.  He had a number of last minute cancellations and reorganising to do but it all worked out fine.
We normally have a few Falkirk club members playing but this year it was just myself and John and I played in his Coastal Patrol game in the morning.  Some German S Boats had managed to ambush a British convoy and were soon attacking with some verve. I ran some MTBs who appeared a little late in the day but whose heavy armament offered the biggest threat to the Germans.
There was a successful torpedo hit on a merchant ship and other damage to the merchant men and close escort.  The Germans did not go unscathed however and my boats also caused some damage without sinking anything.  When the game was called it was probably a German victory as they had stuck to their task of going after the merchantmen well.
In the afternoon I was happy to get into a 10mm What a Tanker game.  I have made the decision to jump into this scale and was keen to see how it played.  It was set in 1940 with 3 of us taking the French against the invading Germans.
My tank tootled around a bit and got into some quite good positions before eventually being blown up.  On this evidence I don’t think early war works as well as mid or late war as the relatively low number of strike dice make it difficult (although certainly not impossible) to do significant damage  The game was declared a draw with both sides down to one tank sheltering in opposing woods.
A really fun days gaming  - thanks to Derek for organising.
Games 59

 Rules played 23 New 9
Places played 10 New 0

Monday, 11 December 2017

Blockade runner

A multiplayer game of Coastal Patrol at the Falkirk club tonight.  The Germans were attempting to guide a blockade runner and a damaged U Boat into Brest under the escort of a couple of S boats and a minesweeper.


Two pairs of British boats, one pair MTBs and one MGBs waited with their main engines off trying to spot the incoming German ships.  The S Boats charged at full speed at the MTBs scoring a number of hits (on low probabilities) but nothing fatal and as they got very close both were sunk by accurate British fire. 


The merchant ship, U Boat and minesweeper all made fairly sedate progress and initially engaged the MGBs giving and receiving minor damage.


As the night drew to a close a number of torpedoes were launched resulting in evasive manoeuvers.  The merchant ship took the opportunity to ram an sink and MGB that got too close but ended up in the path of two torpedoes one of which sent it to the bottom.


A good game which confirmed my enjoyment of these rules which I hope to play again quite often.  Sorry no photos tonight