Showing posts with label FUBAR. Show all posts
Showing posts with label FUBAR. Show all posts

Thursday, August 22, 2013

The Battle of Hoth

I saw this game at last year's MillenniumCon, but I didn't get an opportunity to play in it at the time.  So when Coach said he and his son were bringing the game here, I was excited, especially since they're retiring it to run other scenarios.  The setup is pretty huge: three 6x3 boards, plus additional scenery, as well as the various vehicles, including walkers and spaceships.
There were only four players--me, Der Kommandant, and the Coach and his son.  The board included some great details, like the Rebel command center--complete with working viewscreen (actually an old phone playing a clip of a Star Wars videogame taken from Youtube).
Just like in The Empire Strikes Back, the Rebels in this game were outgunned on the snowfields of Hoth.  Most of the figures, including the AT-ATs and gun turrets, came from the Star Wars minis game.
The Alliance spacecraft included AMC kits (the Millennium Falcon and Luke's X-wing) and an old Kenner action figure storage case (the transport).
True to life (or the movie, at any rate), the Imperial forces made short work of Alliance defenses.  My crappy activation rolls on behalf of the Rebels didn't help.  These figures drew several onlookers into the room, attendees at a charity function taking place across the hall.
The walkers needed to get close to knock out the shield generator.  The poor Rebels in the trenches weren't able to slow them down.
Meanwhile, Han and Chewie were having trouble getting the Falcon flightworthy.  Note the lighting in the hangar.  They had the entire setup wired for lights.
Maybe the snowspeeders, led by Luke and Wedge, could hold back the Imperials for a while.
No such luck.  An AT-AT took out the generator, collapsing the tunnel leading to the transport (and incidentally leaving Threepio and Artoo and the medical droid buried under tons of ice).  Fortunately, Leia and the general  made it out ahead of the blockage.
The Force was not with Luke (in the speeder at left), who took an Imperial blaster, and crashed off-board and out of the game.  Wedge died when his speeder was destroyed by another walker.
Imperial troops have entered the base! Imperia*******
Darth Vader and his elite snowtroopers headed toward the Falcon, which still hadn't been fixed.  Chewie was shot as he finished the last repair, allowing Han to escape.
Overall, it was a big victory for the Empire.  The Rebels lost five heroes, while the Imperials achieved most of their objectives.  However, in my script, Luke wanders back to the base after the battle, digs out the droids, and gets the medbot to revive Chewbacca.  So there.  :)

My thanks to Coach Kropp and his son for running this game, and Der Kommandant for playing in it.  See y'all at MillCon!

Wednesday, August 21, 2013

My day at GuadaComaCon

As I mentioned over the weekend, turnout for the convention was better than ever.  I got to play in a couple of games and ran a session of the game I co-wrote, 5150: Star Navy.  And there was plenty going on all day.  I hope to come back with some more detailed posts regarding the games I participated in or ran, but for now here's my overview of GuadaComaCon:
The morning started out with a couple of roleplaying games.  Game designer Dennis Sustare ran a game of Swords & Wizardry, a retroclone of the original D&D rules.
Meanwhile, author/illustrator Jeff Dee refereed Béthorm: The Plane of Tékumel, an RPG based on the setting from the famous Empire of the Petal Throne.
At the same time, Chip was conducting a game of Axles & Alloys, a vehicle combat game using mechanics from Full Thrust.  I played in the first round, getting my driver killed at the end of the game.
In addition, Kerstan and Tom, a couple of New Braunfels locals, put on a 2000-point game of Warhammer 40,0000--Tyranids versus Space Marines.  Several other NB gamers stopped by to watch and chat.
For the afternoon session, my game of 5150: Star Navy drew a half-dozen players.  I think one person had played it before; but the rest of the group easily picked up the rules.
Blake had brought enough armies (repurposed Warhammer figures) and terrain to host an entire Hordes of the Things tournament for 12 players, but unfortunately he ended up just having three or four gamers actually play some HotT.
In addition that afternoon, Joe put on a Flames of War scenario.  The battle was Germans against Soviets in Budapest, 1945.
Also during this time slot Jeff's wife, Talzhemir, ran Cavemaster, the role-playing game that cavemen played.
After that, only one evening game took place: the Battle of Hoth using FUBAR rules.  Coach K and his son drove an hour-and-a-half, bringing their large, illuminated setup that drew onlookers from a charity event in the convention center's ballroom.  I'm glad I got to play this scenario, as they're retiring it in favor of Helm's Deep for the next convention.
I was a little disappointed that we didn't have more evening games; I guess everyone was tired after two sessions of rolling dice and moving miniatures.  Still, my thanks to everyone who ran a game, as well as those who came out to play.  See you next August!

Sunday, November 11, 2012

Sunday Starships: Millennium Falcon at Millenniumcon

One of the game setups I saw Friday at Millenniumcon was a huge gameboard recreating the Battle of Hoth from The Empire Strikes Back.
The same father-and-son team who designed and built the Mines of Moria board put together this game as well.  They used the FUBAR rules as a base.
In addition to the Millennium Falcon, there was a transport (an old Kenner playset for use with the three-and-a-half-inch action figures), X-Wings, and snowspeeders.
They wired the interior of Echo Base with electrical lighting.  It even has the control room, complete with working viewscreen. 
Here's a closeup--they had a Gameboy or a smartphone or something running imagery from the movie or a videogame.
I didn't get to play this scenario, but I at least got to see the game board.  Good job, guys!