Its Monday night - its bloody cold and I have three of the boys coming over.
Well with temperatures hovering around zero I decamped from the shed into the kitchen and set up a rather small Zulu game.
We played two missions the first being titled 'In the shadow of the mountain' the second called 'defending the mission'. As you can guess from the title these try to recreate the carnage of Isandlwhana and the heroic defence of Rourkes Drift.
The scale is 10mm with figures principally from Magister Militum and Pendragon. I painted all these up about four years ago.
We used a rule set I initially found on a freeshare site called the Restless Natives. These have been tweaked and now rebadged as 'Assegai'. The games have that uncanny ability of recreating those movies we love whilst at the same time are fast paced, unpredictable and very gory.
The original rules are posted here
http://www.colonialwargaming.co.uk/Rules_Models/Rules/Downloads/Restless%20Natives.pdf
If you interested in getting my own set in pdf format drop me a pm on one of the forums.
Onto the battles...not too many pictures or AAR as for once I was playing...badly !
Below you can see the set up for the first game. The British infantry are yet to be deployed and having thrown out screens of horse mounted troops the Zulus are approaching ...en masse
What you cann see here are about a third of the total Zulu force
Movement trays speed up the moves of the Zulus really quickly
Well Isandlwhana went down to the wire but in the end the natives rushed the boys in redcoats and a massacre occurred. Could the defenders of the drift do better in game 2.
At this point in time I clicked play on the stereo and out boomed the intro music to Zulu, the brilliant score by John Barry.
You can hum along...de de de derr, derr derr, de de de derr etc
Or play it here...
https://www.youtube.com/watch?v=yvpnNa1nFWI
This certainly set the scene. Unfortunately the game didn't follow the script and within a few turns the Zulus were washing their spears...
Men of Harlech, stop your dreaming...
Can't you see their spearpoints gleaming?
See their warrior pennants streaming
To this battle field
Here they come boys....
Great night...great game.
Until next time
Showing posts with label Zulu 10mm. Show all posts
Showing posts with label Zulu 10mm. Show all posts
Tuesday, 9 December 2014
Tuesday, 11 June 2013
Three Games - One Day
On Sunday I was kindly invited by another member of the Lead Adventure Forum to attend a day of gaming in Horsham. All credit to Kevin (aka Damas) for organising such a splendid venue, refreshments and a great event.
In total eight of us, drawn from as far afield as Oxfordshire & Dorset headed to Sussex. These included the familiar names of Mamalute, Matakashi, Captain Blood, Dr De’Ath, Overlord, Mason. I’d met most of these friendly guys at previous events in the past year and its great to build new friendships at these meets.
Having started off with much gusto in the local cafe for breakfast we headed to the hall booked for our day’s play.
| The group discuss the final game of the day |
Quite quickly tables for the three games were set up and we could start in earnest. Three games were on offer, Matakashi’s Conan Prison break using his excellent and very clever Crom rules, a Robin Hood six player participation game run by Mamalute and Dr De’ath (using the excellent Jim Bibbly terrain show cased in a previous post) and my own 10mm scale re-enactment of a famous Zulu Wars called defending the mission.
Having quickly laid out the Zulu game I then joined the crew playing Crom. In our particular game three beautiful warrior maidens had to cross a market town on the fringes of the Shemite desert and spring their lover Conan from the prison. To do this they had to avoid the attentions of the marauding slavers and the rather violent ‘Deathdealer’ warriors. The mechanics of the game are very simple, each character has 10 dice, each turn these are allocated to combat, movement, or initiative. For example if you allocate four dice to movement – you roll and move the totalled number of inches. Combat dice allow either a number of to hit throws or defensive throws. The loser of a combat loses dice thereby preventing them from taking as many actions in the next turn – when you lose all your dice you are dead.
In the first game we played each maiden went their own way with little sign of cooperation – after all they were looking for Conan’s favour ! Quite quickly the attention of the slavers and deathdealer had reduced the number of participant in some rather savage combat. By chance Mason managed to break into prison releasing Conan from his bonds. A chance find of Subotai hiding in the market place soon balanced the odds and after much merriment of watching Conan stagger around the board (his movement was atrocious) we soon finally brought the locals to heel. We repeated the game at the end of the day in which the maidens opted for a much stronger team approach, suffice to say they won.
The morning moved on and folks moved across to the Zulu game. Two players would control the Impis, one player would lead the defence of the mission and the final player managing the relief force of Boers. Using a revised version of the Restless Native rules (see link) the game quickly gathered pace. A standard deck of cards activates units (Diamonds – British defenders, Hearts – the Boers, and the Zulu’s Spades & Clubs) . This is a game of attrition with the Zulus attempting to reach the drift before succumbing to British volleys and cannon fire. In our game the Zulus managed to wipe out all of the British stands bar one before the third joker arrived (went through the pack twice) – a nail biting hotly contested game that went to the wire!
Thanks to Captain Blood for these photos...
Lunch was upon us so we headed out down to the local beefeater for some beer and Sunday roasts, burgers, salads and steak.
The afternoon was dominated by the six player Robin Hood participation. Each player was given a character with a small retinue and a set of objectives. Achieving these objectives would award points, and subsequently the winner. These included the rescue/kidnap of the fair Maid Marion from the clutches of Max of Clifford, the retrieval/theft of monies from the local taxman, and the escort/assassination of disguised King Richard. Using a variant of the Sharp Practice rules we eagerly set about our tasks. I for my sins was leading a band of disgruntled knights who had been handsomely paid by Price John to murder his brother, King Richard. Sadly for me he was discovered early on by the leprous knights of St Lazarus. A fierce charge by my few knights through the village miserably failed to achieve their target (although the cowardly King Richard and his escort were severely shocked and forced to retire )
Mean whilst Little John rescued Marion and dragged her off in to Sherwood Forest (probably to show her that is name really was wrong!), and Robin with his merry men were engaged in a fierce firefight with Sheriff.
Well what of Guy of Gisbourne, rather cleverly he escorted the taxman into Nottingham castle and awaited news from the forest. He did not have to wait that long...the Sheriff fell to a well placed arrow and Guy promptly declared himself as the new Sheriff. Robin mused, and Alan a dale strummed ‘I shot the Sheriff, but I did not shoot the deputy’.
A lovely looking game, some fantastic figures on display and great fun.
Captain Blood has written a great AAR on the first game which can be found here:
http://www.lead-adventure.de/index.php?topic=54869.0
With a final game of Crom to play the day soon draw to an end.
With the M25 being kind on the journey return I reflected last night over a glass of wine what a good day it had been. Thank you to all involved.
I look forward to the next event...
Until next time....
Tuesday, 6 March 2012
Battle of Uncrossurlegs
An update on a recent engagement in the Anglo Zulu War.
My Lord Chelmetriver, Large numbers of Zulus have been spotted heading for Missionary Position at Uncrossurlegs River. With immediate haste you must send reinforcements to defend this position.
At the vanguard of your position will be the 69th Lancers (these were wiped out bny the very first impi entering the table)
Quickly in hand (see above photo) the relief force marched to the sound of battle. Infantry from the Royal Squelching Fusiliers led the column.
Hastily the British forces lined the walls of the Missionary Position
Where are the Zulusssssssss!
They are coming....stirring song required...Men of Harlech
http://www.youtube.com/watch?v=-Q8EM0G8tjg
The Zulus - attacked the rear at the weakest point - only poor boers standing in their way - driving their way in hard and fast...
With the defense about to crumble the Zulus launched an assault full frontal - splitting the British force...
Apologies readers but the rest of the pictures are far too gruesome - The British were slaughtered to a man..
My Lord Chelmetriver, Large numbers of Zulus have been spotted heading for Missionary Position at Uncrossurlegs River. With immediate haste you must send reinforcements to defend this position.
At the vanguard of your position will be the 69th Lancers (these were wiped out bny the very first impi entering the table)
Quickly in hand (see above photo) the relief force marched to the sound of battle. Infantry from the Royal Squelching Fusiliers led the column.
Hastily the British forces lined the walls of the Missionary Position
Where are the Zulusssssssss!
They are coming....stirring song required...Men of Harlech
http://www.youtube.com/watch?v=-Q8EM0G8tjg
The Zulus - attacked the rear at the weakest point - only poor boers standing in their way - driving their way in hard and fast...
With the defense about to crumble the Zulus launched an assault full frontal - splitting the British force...
Apologies readers but the rest of the pictures are far too gruesome - The British were slaughtered to a man..
Sunday, 11 December 2011
Zulu
As a bit of fun and a break from painting Napoleonic figures I had a go at some Zulu figures.
| Present Arms |
| Prepare to charge |
| A I say Chelmsford whats that over there.... |
| Range 400yds.... |
| Charge... |
| Usthu...... |
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