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Lathai Perven: Fighter 1 Tactics00

This document describes a wood elf fighter character in Dungeons & Dragons. It provides details on the character's abilities, skills, proficiencies, equipment, and special traits as a wood elf and fighter. These include proficiency with longsword, shortsword, shortbow and longbow, increased movement speed, darkvision, and resistance to charm and magical sleep effects.

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Diego Gutierrez
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0% found this document useful (0 votes)
85 views4 pages

Lathai Perven: Fighter 1 Tactics00

This document describes a wood elf fighter character in Dungeons & Dragons. It provides details on the character's abilities, skills, proficiencies, equipment, and special traits as a wood elf and fighter. These include proficiency with longsword, shortsword, shortbow and longbow, increased movement speed, darkvision, and resistance to charm and magical sleep effects.

Uploaded by

Diego Gutierrez
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fighter 1 Tactics00

CLASS & LEVEL PLAYER NAME


Lathai Perven
Wood Elf Bastard (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +4 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +2 Constitution +3 13 10 --
+2 +1 Intelligence
CLASS
+2 Wisdom INITIATIVE HIT POINTS
14
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
+3 DEFENSES HIT DICE DEATH SAVES

17 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+0 +2

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

10 P +4 Athletics STR === TOOLS ===


ABILITY SAVE DC Disguise Kit
-1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+2 Insight WIS Common, Dwarvish, Elvish
35 ft. (Walking)
+1 P +1 Intimidation CHA
+1 Investigation INT
12 +2 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +4 Perception WIS


-1 Performance CHA === ACTIONS ===
+2 P +1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Help, Hide, Ready, Search, Use an Object,
+1 Religion INT
14 Opportunity Attack, Grapple, Shove, Improvise,
+3 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

P +5 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
+2 Survival WIS
Once per short rest, you can use a bonus action to

-1 regain 1d10 + 1 HP.

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

14 PASSIVE WISDOM (PERCEPTION)


Unarmed Strike +4 3 Bludgeoning

12 PASSIVE WISDOM (INSIGHT)

11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 Tactics00
CLASS & LEVEL PLAYER NAME
Lathai Perven
Wood Elf Bastard (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === * Elf Weapon Training • PHB 24


You have proficiency with the longsword, shortsword,
* Hit Points • PHB 71 shortbow, and longbow.

* Proficiencies • PHB 71 * Fleet of Foot • PHB 24


Your base walking speed increases to 35 feet.
* Fighting Style • PHB 72
You adopt a fighting style specialty. * Mask of the Wild • PHB 24
You can attempt to hide even when you are only lightly
| Dueling • PHB obscured.
When you are wielding a melee weapon in one hand
and no other weapons, you gain a +2 bonus to
damage rolls with that weapon.

* Second Wind • PHB 72


Once per short rest, you can use a bonus action to
regain 1d10 + 1 HP.

| 1 / Short Rest • 1 Bonus Action

=== WOOD ELF RACIAL TRAITS ===

* Darkvision • PHB 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • PHB 23


You have proficiency in the Perception skill.

* Fey Ancestry • PHB 23


You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • PHB 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream
after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb.

Longsword 1 3 lb.

SP 0 Shortsword 1 2 lb.

Longbow 1 2 lb.
EP 0 Arrows 20 1 lb.

Clothes, Common 1 3 lb.


GP 9 Forgery Kit 1 5 lb.

PP 0
WEIGHT CARRIED

26 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

210 lb.
PUSH/DRAG/LIFT

420 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Lathai Perven
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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