MY WARBAND 995 PTS
DEACON OF 190 BALEFIRE 130
FLAMES WITH GUARD WITH
BRAZIER SCORCH
STAFF FLAIL
2 4 4 2/5 1 4 4 2/4 4 5 12
8 2 4 2/4 4 5 20
BALEFIRE 130 TORCHWRAIT 115
GUARD WITH H
FLAMING
HALBERD
8 3 3 1/3
2 3 5 2/4 4 5 12 6 4 10
1 3 3 1/3
TORCHWRAIT 115 TORCHWRAIT 115
H H
8 3 3 1/3 8 3 3 1/3
1 3 3 1/3 6 4 10 1 3 3 1/3 6 4 10
FLAMEWRAITH 100 FLAMEWRAITH 100
WITH BALEFIRE WITH
TORCHES BRAZIER-
STAFF
1 4 4 1/3 4 4 12
2 3 4 1/4 4 4 12
Runemark Abilities
[Passive] Bale!re Cremation: When an ability tells you to cremate a !ghter, remove that
!ghter from the battle!eld and place a Pyre token at the centre of the space occupied by that
!ghter. At the end of the battle round, aer determining control of objectives, allocate 3 damage
to each enemy !ghter within 1" of the centre of one or more Pyre tokens.
DEACON OF FLAMES WITH BRAZIER STAFF BALEFIRE GUARD WITH SCORCH FLAIL
BALEFIRE GUARD WITH FLAMING HALBERD TORCHWRAITH
FLAMEWRAITH WITH BALEFIRE TORCHES FLAMEWRAITH WITH BRAZIER-STAFF
[Double] Fan the Flames: Add 1 to the damage points allocated by each hit and each
critical hit from the next melee attack action made by this !ghter this activation.
DEACON OF FLAMES WITH BRAZIER STAFF BALEFIRE GUARD WITH SCORCH FLAIL
BALEFIRE GUARD WITH FLAMING HALBERD TORCHWRAITH
FLAMEWRAITH WITH BALEFIRE TORCHES FLAMEWRAITH WITH BRAZIER-STAFF
[Double] Unblinking Guardian: Until the end of the battle round, add 1 to the
Toughness characteristic of friendly !ghters with the Elite or Hero runemarks while they are
within 3" of this !ghter.
BALEFIRE GUARD WITH SCORCH FLAIL
BALEFIRE GUARD WITH FLAMING HALBERD
[Double] Pyrerobber's Curse: Until the end of this !ghter's activation, add 1 to the
Strength characteristic of attack actions made by this !ghter. Until the end of this !ghter's
activation, when their attack action takes down an enemy !ghter, cremate that enemy !ghter.
TORCHWRAITH
[Triple] Light the Pyre: A !ghter can only use this ability when their attack action takes
down an enemy !ghter. Cremate that enemy !ghter.
DEACON OF FLAMES WITH BRAZIER STAFF BALEFIRE GUARD WITH SCORCH FLAIL
BALEFIRE GUARD WITH FLAMING HALBERD TORCHWRAITH
FLAMEWRAITH WITH BALEFIRE TORCHES FLAMEWRAITH WITH BRAZIER-STAFF
[Triple] Soulblaze: A !ghter can only use this ability if an enemy !ghter has been taken
down this battle round. Pick a number of visible friendly !ghters with the Pyregheists runemark
equal to half the value of this ability (rounding up). Each !ghter you picked can make a bonus
move action or a bonus attack action (some can make a bonus move action and others can make a
bonus attack action).
DEACON OF FLAMES WITH BRAZIER STAFF
[Quad] Agonising Penance: Pick a visible enemy !ghter within 6" of this !ghter. at
enemy !ghter makes a bonus move action directly towards the closest other !ghter from their
warband, as if they were jumping, a number of inches equal to the value of this ability. When
doing so, they can move away from enemy !ghters within 1" at the start of that move action. Aer
that move action, allocate 3 damage points to that !ghter and to each other enemy !ghter within
2" of that !ghter. Cremate each !ghter taken down by this ability.
DEACON OF FLAMES WITH BRAZIER STAFF BALEFIRE GUARD WITH SCORCH FLAIL
BALEFIRE GUARD WITH FLAMING HALBERD TORCHWRAITH
FLAMEWRAITH WITH BALEFIRE TORCHES FLAMEWRAITH WITH BRAZIER-STAFF
UNIVERSAL REACTIONS
Reaction
Counter: A !ghter can make this reaction aer they are targeted by a melee attack action but before the hit rolls
are made. For each hit roll from that attack action that misses, allocate 1 damage point to the attacking !ghter. For
each hit roll of 1, allocate 2 damage points to the attacking !ghter instead.
Take Cover: A !ghter that is in cover can make this reaction aer they are targeted by a missile attack action but
before the hit rolls are made. Aer the hit rolls have been made, roll a dice for each critical hit. On a 4+, that critical
hit becomes a hit instead. Fighters with the Mount runemark ( ) cannot make this reaction.
Strike em Down: A !ghter can make this reaction when a visible enemy !ghter within 1" of them makes a
disengage action but before that !ghter moves away. Roll a dice. On a 4+, allocate D6 damage points to that enemy
!ghter.
UNIVERSAL ABILITIES
Runemark Ability
[Double] Rush: Add 1 to the Move characteristic of this !ghter until the end of their
activation.
[Double] Onslaught: Add 1 to the Attacks characteristic of melee attack actions made by
this !ghter until the end of their activation.
[Triple] Respite: A !ghter cannot use this ability if they are within 1" of any enemy !ghters.
Remove a number of damage points allocated to this !ghter equal to the value of this ability.
[Triple] Inspiring Presence: Pick a visible friendly !ghter within 6" of this !ghter that
has not activated yet this battle round. You can activate that !ghter immediately aer this !ghter's
activation ends.
[Quad] Rampage: is !ghter can make a bonus move action up to a number of inches
equal to the value of this ability. en, they can make a bonus attack action.
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