WARBAND ROSTER 565 PTS
SETTINGS
WARBAND ROSTER PRINT OPTIONS ABILITIES
Use Standard Fighter Cards High Contrast Show ghter images on abilities
Use Condensed Fighter Cards Full Colour (Turn on 'Show background images' in your print dialog) List ghter names on abilities
Don't reference ghters on abilities
Order cards by point cost, with Heroes rst
Order cards by rst added Show Universal Reaction & Abilities
Show Monster & Monster-Hunter Abilities
PRINCE DUVALLE GORATH THE ENFORCER ENNIAS CURSE-BORN
210 130 120
1 4 4 2/6 2 2 4 3/6 1 4 3 1/4
5 4 26 5 4 18 6 3 16
VELLAS VON FAINE
105
1 4 3 1/5
5 4 16
Runemark Reactions
Unfeeling Flesh: A ghter can make this reaction when they are targeted by a melee attack action but before the hit rolls are made. Subtract 1 from the damage points allocated to this ghter by each hit from that attack action (to a
minimum of 1).
Runemark Abilities
[Double] Fiendish Lure: Until the end of the battle round, add 1 to the damage points allocated by each critical hit from attack actions made by friendly ghters that target an enemy ghter within 6" of this ghter.
[Double] e rill of the Hunt: If the next attack action made by this ghter this activation targets an enemy ghter with any damage points allocated to them, add 2 to the Attacks and Strength characteristics of that attack action.
[Triple] Call the Crimson Feast: Until the end of the battle round, add 1 to the Attacks characteristic of melee attack actions made by visible friendly ghters while they are within 6" of this ghter.
[Triple] Summon Undead Minions: Pick a friendly ghter with the Soulblight Gravelords faction runemark and the Minion runemark that has been taken down. Set that ghter up on a platform or the battle eld oor, wholly within
3" of this ghter. If that ghter has the Elite runemark, remove a number of damage points allocated to that ghter equal to the value of this ability. Otherwise, that ghter has no damage points allocated to it. at ghter no longer
counts as being taken down and has no damage points allocated to it.
[Triple] irst for Blood: A ghter can only use this ability if an enemy ghter has been taken down by an attack action made by this ghter this activation. Remove a number of damage points allocated to this ghter up to double the
value of this ability.
UNIVERSAL REACTIONS
Reaction
Counter: A ghter can make this reaction aer they are targeted by a melee attack action but before the hit rolls are made. For each hit roll from that attack action that misses, allocate 1 damage point to the attacking ghter. For each hit roll of 1, allocate
2 damage points to the attacking ghter instead.
Take Cover: A ghter that is in cover can make this reaction aer they are targeted by a missile attack action but before the hit rolls are made. Aer the hit rolls have been made, roll a dice for each critical hit. On a 4+, that critical hit becomes a hit
instead. Fighters with the Mount runemark ( ) cannot make this reaction.
Strike em Down: A ghter can make this reaction when a visible enemy ghter within 1" of them makes a disengage action but before that ghter moves away. Roll a dice. On a 4+, allocate D6 damage points to that enemy ghter.
UNIVERSAL ABILITIES
Runemark Ability
[Double] Rush: Add 1 to the Move characteristic of this ghter until the end of their activation.
[Double] Onslaught: Add 1 to the Attacks characteristic of melee attack actions made by this ghter until the end of their activation.
[Triple] Respite: A ghter cannot use this ability if they are within 1" of any enemy ghters. Remove a number of damage points allocated to this ghter equal to the value of this ability.
[Triple] Inspiring Presence: Pick a visible friendly ghter within 6" of this ghter that has not activated yet this battle round. You can activate that ghter immediately aer this ghter's activation ends.
[Quad] Rampage: is ghter can make a bonus move action up to a number of inches equal to the value of this ability. en, they can make a bonus attack action.