Physically-based melting simulation
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Updated
May 7, 2012 - C
Physically-based melting simulation
Computational simulations, based on the projects from the book An introduction to Computer Simulation Methods : Applications to Physical Systems/ Harvey Gould, Jan Tobochnik.
A customizable 3D graphics and physics application supporting Android and desktop builds.
Simulation numérique de l’équation de la diffusion par la méthode des différences finies
Program that generates linearly distributed events based on the information provided about the line.
Simulates a particle's trajectory that is moving with brownian motion, defining an infinitesimal casual change of position with a random angle.
Examples of problems solved using all CPU cores.
Python wrapper for the RADAR5 DDE integrator
Basic C++ physics engine in 2D
Open source toolkit for simulating and visualizing particle interactions as predicted by the Standard Model
Physics and 3D Rendering Engine.
Sample code from my doctoral dissertation in physics.
Physics Engine implemented with C & SDL2
3D Gravity Simulation with OpenGL.
External Grid Generators for use with FEATool Multiphysics (https://www.featool.com)
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