rendering
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Cub3D is a basic 3D game engine using raycasting, built in C with MiniLibX. Inspired by Wolfenstein 3D, it renders a first-person view from a 2D map, handling textures, player movement, and wall collisions.
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May 15, 2025 - C
My (and egualand's) version of the 42 school miniRT project
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May 9, 2024 - C
⚫ micro and powerful completed assortment of 2D libraries
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Oct 26, 2018 - C
CG-Lion Studio OSL shader library
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Aug 14, 2020 - C
An OpenGL project. The application renders and loads 3D models, makes use of sounds, loads and binds shades. The software is built with memory management into consideration
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Dec 21, 2018 - C
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