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Pull requests: MegaMek/mekhq
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Improvement: Added Utility Methods to ReportingUtilities to Allow for Easier Application of Core Colors
Refactoring
Utility
A new utility function or developer tool
#7000
by IllianiBird
was merged May 19, 2025
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Fix: #6998 Fixed Tactics Bonus to No Longer Use the Tactic Number as a Bonus
Bug
Severity: Critical
Issues described as critical as per the new issue form
#6999
by IllianiBird
was merged May 14, 2025
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Fix: Added Missing Campaign Options Iconography to New Weapons Restock Percentage Option; Changed Color of Iconography to Stand Out
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6994
by IllianiBird
was merged May 14, 2025
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Feature: Added Glossary Button to Campaign GUI to Allow Users to Quickly Access the Glossary
UX
User experience
#6993
by IllianiBird
was merged May 14, 2025
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Fix: Restored Missing Character Profession in Person View
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6992
by IllianiBird
was merged May 14, 2025
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Improvement: #6878 Added the Ability to Hide Personalities on Individual Characters
Personnel
Personnel-related Issues
UX
User experience
#6991
by IllianiBird
was merged May 14, 2025
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Fix: #6978 Updated Command Rights Tooltips to Display an Overview More Correct for the Current State of StratCon
GUI
StratCon
Bugs relating strictly to StratCon
UX
User experience
#6990
by IllianiBird
was merged May 14, 2025
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Fix: #6948 Fixed Artillery Skill Only Being Factored into a Character's Experience Level when Use Artillery Skill is Disabled
Bug
Personnel
Personnel-related Issues
Severity: High
Issues described as high severity as per the new issue form
#6989
by IllianiBird
was merged May 14, 2025
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Fix: #6952 Fixed Copy-Paste Errors in Skill Tooltips; Fixed Closing Braces in Skill Tooltips; Stopped Empty Skill SubType Menus Appearing in Personnel Right-Click Menu
Bug
GUI
Severity: Low
Issues described as low severity as per the new issue form
#6988
by IllianiBird
was merged May 14, 2025
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Improvement: #6921 Added Report Message to Alert Player to the Delivery of a Unit
GUI
UX
User experience
#6987
by IllianiBird
was merged May 14, 2025
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Fix: #6967 Crew can be assigned to dual cockpits
#6986
by psikomonkie
was merged May 14, 2025
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Fix: Prevented Forces from Being Locked in a Permanently Deployed State Following Mission Completion or Removal
Bug
Severity: Critical
Issues described as critical as per the new issue form
#6985
by IllianiBird
was merged May 14, 2025
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Improvement: Updated Life Events Options to More Clearly Indicate That the Options are for RP Only; Updated Ronin Events to More Clearly Show Results of Each Option
GUI
UX
User experience
#6984
by IllianiBird
was merged May 14, 2025
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Fix: Corrected Command Paralysis description
Bug
Data
Hammertime
Severity: Low
Issues described as low severity as per the new issue form
#6983
by IllianiBird
was merged May 14, 2025
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Fix: Stopped New Civilians Spawning While Not On Planet via Marriage; #6954 Fixed Inability to Disable New Civilians via Marriage
Bug
Campaign Options
Relates to, or includes, campaign option changes
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6982
by IllianiBird
was merged May 14, 2025
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Fix: #6788, #6979 Fixed Naming of MekTech Portrait Folders & Portraits
Bug
Data
Hammertime
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
#6981
by IllianiBird
was merged May 14, 2025
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Fix: #6955 Fixed Personnel Cleanup to be More Reliable
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Personnel
Personnel-related Issues
Tests
Issues or Pull Requests related to the project tests
#6980
by IllianiBird
was merged May 19, 2025
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Fix: #6957 Fixed Description of Facility Assault Standard Scenario to Make Clear That the Facility Must Be Destroyed
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
StratCon
Bugs relating strictly to StratCon
#6977
by IllianiBird
was merged May 14, 2025
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Fix: #6971 Fixed SPA Subtypes Not Being Visible in Person View Panel
Bug
GUI
Personnel
Personnel-related Issues
Severity: Medium
Issues described as medium severity as per the new issue form
SPA
Any issue relating to SPA's. Includes Bugs and RFE
#6976
by IllianiBird
was merged May 14, 2025
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Fix: #6972 Added 'Patrol' Combat Role to the Briefing Room Tutorial Panel
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
UX
User experience
#6975
by IllianiBird
was merged May 14, 2025
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Fix: Added Missing Commander Address from Convoy Roleplay Events
Bug
GUI
Severity: Medium
Issues described as medium severity as per the new issue form
#6974
by IllianiBird
was merged May 14, 2025
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Improvement: Changed Logic for Mass Repair Mass Salvage
Improvement to Existing Feature
Used with the RFE tag to indicate an improvement to an existing feature
Mass Repair/Mass Salvage
Any issue around MSRS
(RFE) Enhancement
Requests for Enhancement, new features or implementations
#6973
by Dark-Hobbit
was merged May 24, 2025
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Improvement: Added Scenario Briefing Dialog to Briefing Room on Scenario Start
AtB
GUI
StratCon
Bugs relating strictly to StratCon
UX
User experience
#6969
by IllianiBird
was merged May 14, 2025
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Improvement: Added Hint Panel to TO&E Tab; Updated Glossary With New TO&E-Related Entries
GUI
UX
User experience
#6968
by IllianiBird
was merged May 14, 2025
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Improvement: Changed Default Acquisitions Skill from Negotiation to Administration in Stock Presets and New Player Quickstart Campaign
Campaign Options
Relates to, or includes, campaign option changes
Personnel
Personnel-related Issues
UX
User experience
#6966
by IllianiBird
was merged May 13, 2025
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