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Single header "no-allocation" KTX/DDS file reader

C 132 7 Updated Nov 3, 2025

Real-time GPU profiling layer for Vulkan applications.

C++ 83 9 Updated Dec 21, 2025

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧

Rust 2,675 85 Updated Dec 20, 2025

C++ examples for the Vulkan graphics API

GLSL 7 Updated Aug 18, 2025

The ML Emulation Layer for Vulkan® provides an implementation of the ML APIs enabling ML workloads to be executed on any Vulkan® Compute capable device.

C++ 16 6 Updated Dec 17, 2025

Personal hobby project to experiment with various rendering techniques.

C++ 743 35 Updated Aug 5, 2025

A DX12 application for testing the ability of GPU's to overlap execution of dispatch and draw calls

C++ 104 8 Updated Nov 11, 2018

A ressource viewer/extractor for Theme Park (1994).

C# 8 Updated Nov 30, 2025

Newton Dynamics is an integrated solution for real time simulation of physics environments.

HTML 1,015 192 Updated Dec 21, 2025

Sample code for the "Fundamentals of 3D Graphics Programming with Metal" workshop at One More Thing 2025

Swift 46 1 Updated Jun 7, 2025

NcEngine: 3D game engine written in modern C++ and Vulkan

C++ 208 6 Updated Dec 14, 2025

A modern, high-performance C++17 graphics and compute library based on Vulkan

C++ 44 2 Updated Dec 14, 2025

Sample benchmark demonstrating the VK_KHR_cooperative_matrix extension

C++ 105 13 Updated Jun 10, 2025

Sample for cluster-based continuous level of detail rasterization or ray tracing

C++ 137 5 Updated Dec 19, 2025

NVIDIA Neural Texture Compression SDK

C++ 364 19 Updated Dec 18, 2025

Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing

C++ 56 2 Updated Dec 15, 2025

New repo collection for NVIDIA Cosmos: https://github.com/nvidia-cosmos

8,056 521 Updated Jun 9, 2025

Artwork and artwork license information from Dungeon Crawl Stone Soup

Python 134 34 Updated Sep 5, 2020

The render portion of Sample Viewer (glTF-Sample-Viewer)

JavaScript 72 13 Updated Dec 18, 2025

A snapshot of our vulkan backend code

C++ 327 9 Updated Nov 19, 2024

Single-header dependency-free BVH construction and traversal library.

C++ 1,042 66 Updated Nov 24, 2025

This repository contains a Vulkan Framework designed to enable developers to get up and running quickly for creating sample content and rapid prototyping. It is designed to be easy to build and hav…

C++ 139 17 Updated Oct 24, 2025

AsciiDoc support for Visual Studio Code using Asciidoctor

TypeScript 361 107 Updated Dec 19, 2025

A rendering sample that demonstrates bindless deferred texturing using D3D12

C++ 666 49 Updated Nov 11, 2024

A utility for building Vulkan API layer drivers, and a some off-the-shelf layers for the Arm Immortalis and Arm Mali GPUs.

C++ 33 6 Updated Dec 21, 2025

Math library using HLSL syntax with multiplatform SIMD support

C++ 990 59 Updated Dec 11, 2025

A compute shader emulation of the PlayStation 2 Graphics Synthesizer

C++ 143 3 Updated Nov 16, 2025

NVIDIA PhysX SDK

C++ 4,302 571 Updated Oct 21, 2025

Simple and Fast Multimedia Library

C++ 11,523 1,877 Updated Dec 21, 2025
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