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slang Public
Forked from shader-slang/slangMaking it easier to work with shaders
C++ Other UpdatedAug 16, 2026 -
FidelityFX-SDK Public
Forked from GPUOpen-LibrariesAndSDKs/FidelityFX-SDKThe main repository for the FidelityFX SDK.
C++ UpdatedNov 23, 2025 -
vk3dGaussianSplatting Public
3D gaussian splatting renderer using Vulkan. Active from December 2023 to April 2024.
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vkHarmonicsVirtualLights Public
Real-time global illumination implementation using spherical harmonics, as my bachelor thesis project. Written in C++ and Vulkan. Active from March to June 2023.
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StortSpelBTH_Engine Public
Engine for Presumed Dead - Stort Spelprojekt för SP/TA
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LitetSpelBTH Public
Grapple Mayhem - Litet spelprojekt för spelprogrammering - DV1572
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KronosEngine Public
A very basic 3D renderer using Vulkan. BSP trees were implemented to replace the depth buffer as an experiment. This project was created in July 2022 and is still "active".
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WebHairSim Public
Interactive hair rendering/simulation in the browser using WebGPU, TypeScript and WGSL.
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GidimEngine Public
Basic 3D rendering engine written with C++ and DirectX 11. The engine is used to implement different algorithms and small experiments. This project was active from March to August 2021.
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SkyNeuralNet Public
A program that can create, train and export simple neural networks from scratch. Written in C++ and CUDA. Created in about one week at the end of June 2021.
C++ UpdatedJul 5, 2021 -
SkyNeuralNetUsageExample Public
Example project using SkyNeuralNet, written using Java and LibGDX.
Java UpdatedJul 4, 2021 -
SitronRasterizer Public
Software rasterizer written in Java without any external libraries/API:s. This project was active from June to July 2020.
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UtopiaEngineGY Public
A basic rendering engine written in C++ and GLSL using OpenGL. It was originally created for my last high school project (Gymnasiearbete). Active from October to December 2019.
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BerserkBTHProject Public
A small first-person shooter game with heavy inspiration from the Berserk universe, originally created for a school project. It was active from November to December 2020.
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SiTronMinecraftRayTracing Public
Minecraft ray tracing clone made with C++, GLSL and SFML. This project was active from September to October 2020.