- Oslo, Norway
-
19:03
(UTC +01:00) - https://alexanderschroeder.net/
- @ilyvion@hachyderm.io
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A large collection of NES accuracy tests on a single NROM cartridge.
☁📬 A local version of Amazon Simple Email Service (AWS SES) supporting the V1 and V2 API
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
Embed an idiomatic Bevy app inside your Leptos app with ease.
The ZALiA GameMaker:Studio project including the source code, and most, if not all, of its contents
A tiny bevy-like archetype-style ECS library for dotnet
A Bevy plugin that integrates the Doryen roguelike library with Bevy.
A Bevy plugin for integrating with the Steamworks SDK
Experiment with computing 2D shading, lighting and shadows with Bevy Engine
A bunch of links to blog posts, articles, videos, etc for learning Rust
A straightforward stateful input manager for the Bevy game engine.
A collection of Bevy assets, plugins, learning resources, and apps made by the community
List of ngrok/Cloudflare Tunnel alternatives and other tunneling software and services. Focus on self-hosting.
The clone of "Storybook" for Blazor, a frontend workshop for building UI components and pages in isolation.
Flexible concrete Error type built on std::error::Error
Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
A tilemap rendering crate for bevy which is more ECS friendly.
Typeshare is the ultimate tool for synchronizing your type definitions between Rust and other languages for seamless FFI.
Dockerized web version of Dungeon Crawl Stone Soup
Composable allocator structures for plugging together more powerful allocators
An experimental package management tool for JavaScript. Upto 30x faster installation of dependencies using pre-flattened dependency trees.