Freelance software developer, hobbyist game developer, tinkerer and breaker of stuff. I have approximate knowledge of many things.
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written in C
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A tiling window manager based on binary space partitioning
TIC-80 is a fantasy computer for making, playing and sharing tiny games.
SwiftLaTeX, a WYSIWYG Browser-based LaTeX Editor
Support for TrueType (.ttf) font files with Simple Directmedia Layer.
Yet another C++ cross platform graphical/game engine
Example of Vulkan rendering in SDL3 window using plain C (no C++)
Ray Tracing In One Weekend using SDL3 GPU with a compute shader