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The source code of the Medieval Fantasy City Generator
Base structure for my games, using Heaps framework and Haxe language.
A structured database with a local web service to edit it
Unreal.hx: Haxe Integration for Unreal
The general personal libs I use in my Haxe projects.
This library includes Haxe externs for Unity and .NET frameworks
Haxe code formatter based on tokentree
Compile Haxe to GDScript 2.0 as easily as you'd output to any other target
A macro-based Entity Component System framework, focusing on ease of use.
Configure NeoVim in Haxe!!! Lua externs for the neovim lua API
ASCII Rendering for the Luxe Engine, written in Haxe.