Building scalable AI agents with MLLMs and robots.
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The University of Hong Kong
- liangpan99.github.io
- @liangpan_t
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written in C#
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Generating Upper-Body Motion for Real-Time Characters Making their Way through Dynamic Environments - 2022 - SCA
Repository for the SCA 2022 paper "Combining Motion Matching and Orientation Prediction to Animate Avatars for Consumer-Grade VR Devices"
Procedural Animation,locomotion and physics interaction for Game Characters
[SIGGRAPH ASIA 2024 TOG] CBIL:Collective Behavior Imitation Learning for Fish from Real Videos