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The University of Hong Kong
- liangpan99.github.io
- @liangpan_t
Stars
Multi-Joint dynamics with Contact. A general purpose physics simulator.
Bringing Characters to Life with Computer Brains in Unity
Simple MPL-2.0-licensed C++ geometry processing library.
A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives
Motion imitation with deep reinforcement learning.
Automatically exported from code.google.com/p/v-hacd
Real-time behaviour synthesis with MuJoCo, using Predictive Control
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencies.
The Replica Dataset v1 as published in https://arxiv.org/abs/1906.05797 .
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".
A Modern C++20 Library of Unified Incremental Potential Contact.
Python tool for obtaining watertight meshes using TSDF fusion.
sybrenstuvel / Python-RVO2
Forked from snape/RVO2Optimal Reciprocal Collision Avoidance, Python bindings
This is a repository for GraspXL, which can generate objective-drive grasping motions for 500k+ objects with different dexterous hands.
Stochastic Scene-Aware Motion Prediction https://samp.is.tue.mpg.de/
Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions
Official Code for the paper accepted at CVPR 2022