Yarn Spinner is a tool for building interactive dialogue in games!
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Updated
Sep 19, 2025 - C#
Yarn Spinner is a tool for building interactive dialogue in games!
Open-source node-based tool for developing branching conversation trees
Robust, extensible dialogue framework for the Unity game engine
A Node Based Visual Novel creation tool for Unity3D.
A custom Unity Editor tool. A node-based graph editor for creating visual novel scenes.
Unity-based dialogue system editor.
An enhanced and user-friendly Unity dialogue system plugin
Dialogue system and graph editor tool for Unity
VNBase is a S&Box library for creating visual novels or dialogue systems.
A MarkDown-to-dialogue parser for Unity. Write complex narritives in a common, easy to read format using your favourite tools and play them out in-engine!
Editor window tool that uses a graph view.
A simple YAML/JSON based scripting interpreter for Unity. It allows you to write game logic, event sequences, and dialogues in plain text without compiling C# code.
A modified version of DoublSB's D'Dialogue System, redesigned for more broader/general uses in games.
A handy but simple dialogue system in themes of rpg games . I'm still working on it but right now its bug free and you can use it for faster start
The standalone editor for the Unity Universal Dialogue System (UDS) by Benedikt Wille. Not up-to-date with the current version of the UDS and the in-Unity editor that are currently under development.
My fork of the RPG project by GameDev.tv where I'll put all my Dialogue course progress
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