Skip to content
#

dos4gw

Here are 8 public repositories matching this topic...

File-format and engine documentation for Wacky Wheels (Beavis Soft / Apogee, 1994): the WACKY.DAT archive, the tiled 2048x2048 world, the sprite banks, and the fixed-point look-up tables behind its software pseudo-3D floor renderer. Documentation only, no game assets.

  • Updated Aug 26, 2026
  • Python

File-format and engine documentation for H.U.R.L. / Slob Zone 3D (Deep River Publishing, 1995, MS-DOS) on Lary Myers' ACK-3D raycaster: the .DTF chunk containers, level scripts shipped as commented ASCII with the artists' file names intact, GIF87a tiles, the DIGPAK/MIDPAK audio stack. Documentation only, no game assets.

  • Updated Aug 27, 2026
  • Python

Add this topic to your repo

To associate your repository with the dos4gw topic, visit your repo's landing page and select "manage topics."

Learn more