OpenGL
OpenGL (Open Graphics Library) is the computer industry’s standard API for defining 2-D and 3-D graphic images. OpenGL allows new hardware innovations to be accessible through the API via the OpenGL extension mechanism. It is used in CAD (Computer-aided design), virtual reality, video games, and flight simulation.
Here are 152 public repositories matching this topic...
Experimental deferred Rendering projects with modern OpenGL
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Dec 17, 2024 - Go
Game engine written in GO
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Jul 13, 2022 - Go
Implementation of algorithms for drawing lines and circles with OpenGL.
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Jun 8, 2023 - Go
This is an engine for 3D applications. It was written for learning opengl, shader language, and game development.
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Dec 20, 2021 - Go
Volumetric light rendering of Sponza with Golang and OpenGL on Ubuntu and NVIDIA GTX 760. Keywords: Go, OpenGL, GLFW 3.0, GLTF 2.0, volumetric light, full 3D ray marching, light shafts, god rays.
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Jul 6, 2025 - Go
Created by Silicon Graphics
Released January 1992
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