pbr
Here are 27 public repositories matching this topic...
A small utility to create texture.txt files for Trainz textures
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Aug 21, 2021 - C#
CSharp Program to convert PBR-Materials to Dump-Files.
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Oct 11, 2025 - C#
This is our repo for starknights 2018 Edition - I.e 3D version and hand coded.
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Oct 1, 2018 - C#
Takes the alpha channel of an image and creates a greyscale representation. Great to extract alpha for use with certain renderers.
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Jun 25, 2019 - C#
Ray tracer in C# based on the work for the PBR book.
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May 3, 2019 - C#
This demo uses the new Evergine Area Light capabilities to create special soft light effects.
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Oct 20, 2025 - C#
Helps generate PBR maps from a base/diffuse map depending on the workflow chosen using WebGPU.
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Aug 6, 2024 - C#
A simple set of UV debugging textures and the code used to generate them. They are open source and being released to the public domain to the maximum extent possible. The sRGB values in the images range from 39 to 232, which should make the images suitable for use as the base-color of non-metallic materials in most PBR scenes.
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May 6, 2021 - C#
Everything you'll ever need to access Minecraft RTX and unlock its full potential brought together in one place with an intuitive interface. Automatic Vanilla RTX updates, powerful customization tools, and working Minecraft RTX launcher, BetterRTX Preset Manager, DLSS Swapper, and more...
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Dec 14, 2025 - C#
Path-traced physically-based rendering with UE4-PBR-like parameters and 'specTrans' from Disney BSDF implemented by using compute shader in Unity3D.
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Jul 10, 2020 - C#
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